Autodesk and Unity Expand Collaboration to Design, Make and Virtually Experience Anything

    Enhanced by augmented, virtual, and mixed reality technologies, the way we envision, construct, and engage with everything from industrial facilities and architectural wonders to automobiles, educational training, and entertainment is undergoing a profound transformation. It's also worth noting that the demand for VR content is rapidly surpassing the growth of VR hardware. Visualize this: the capability to witness and experience the instant effects of design modifications or hone muscle memory in hazardous and intricate settings—such as construction zones or manufacturing floors—but within the secure confines of a virtual realm. These technological advancements are reshaping how we interact with both the digital and physical realms, enabling our clients—and their end-users—to engage with designs at a human scale and simulate them as if they were fully operational. At Autodesk, our open ecosystem places actionable data and content at the heart of innovative AR/VR processes. But how does our 3D data transition into a VR, AR, or real-time experience? With support from one of our key partners, Unity. For over a year now, we've collaborated closely to enhance the integration between Unity’s platform and Autodesk’s design tools like 3ds Max and Maya. This collaboration empowers artists with seamless, "one-click" access to dynamic 2D, 3D, VR, and AR experiences. And now, this partnership is expanding further. Autodesk and Unity are joining forces to introduce visualization and real-time interactions to even more sectors: automotive, architecture, engineering, construction, and media & entertainment clients. By working alongside Unity, designers, engineers, construction experts, and creative professionals utilizing Autodesk software can swiftly link, collaborate, create, and deploy immersive, real-time experiences using their CAD or CGI data. This allows them to make more informed decisions regarding the outcomes of designs, projects, and productions. Plus, since Unity supports over 25 platforms across AR, VR, and mobile, projects can be viewed and experienced on nearly any device, from any location. Take a look at this example: the architectural design of Unity’s London office, crafted with Unity and Autodesk 3ds Max. These upcoming integrations will offer: - **Revit**: Users will be able to transform Revit models into an immersive experience with just one click. This helps architects virtually grasp, explore, and share their designs with different stakeholders. By engaging with a 3D model, users can spot and rectify design flaws in a digital environment before construction starts. This can lead to significant time and cost savings—a crucial factor in construction projects. - **VRED**: The integration between Unity and VRED links the automotive industry chain and assists automotive professionals in making smarter decisions faster while speeding up time-to-market. This integration will enhance capabilities and streamline workflows by repurposing high-fidelity VRED data for downstream interactive applications like marketing, point-of-sale displays, and immersive training environments. See it in action [here](https://www.autodesk.com/products/vred/overview). - **Shotgun**: Autodesk and Unity are developing an integrated solution that will simplify file management for teams working with Unity in film, TV, and gaming. Artists will no longer need to worry about handling files, allowing them to concentrate on their creative endeavors. Animators and modelers will be able to work within the context of a sequence and receive real-time feedback on lighting adjustments, camera placement, or asset choices. Tracking these analytics will give supervisors a clearer view of artist management, contributing to delivering a superior final product. To discover how to harness the full potential of VR, AR, and mobile, and learn how these integrations can benefit you: visit [Unity3D Partners](https://unity3d.com/partners/autodesk). ---

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